# Game Preferences

<figure><img src="https://1871755014-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaJbUGSBf7SQ1cteREBpv%2Fuploads%2F7YQ2xUjEzlnbUgQSg8vC%2FFireShot%20Capture%20001%20-%20Pixudi%20-%2080.89.239.207.png?alt=media&#x26;token=a6674cf9-a91c-49d2-a6a0-a91ad88ff8d9" alt=""><figcaption><p>Preferences</p></figcaption></figure>

When creating a game, users can set different preferences:

1. The count of players may be **between 2 and 4**;
2. The mode of the game may be **party** - a classic mode where players compete against each other or **versus** where the players are divided into 2 groups of 2 players each.
3. In Pixudi, players can create **free games** that need no entrance fee which do not result in the winner getting a $$$ reward. However, they can also create **paid games** where all players pay some entrance fee before the start. These entrance fees form the prize pool of the game which goes to the winner when the game is over;
4. Also users can choose the number of turns in range **from 2 to 25**;
5. The game can be **common** - available for anyone to enter - or **hidden**. The latter means that players will not see it in the list;
6. Users can choose one of three **starter items packs**: there are none, light and large;
7. Players can choose the name of the game (room);
8. If a user creates a game with the seasonal board, they **enter seasonal event** and get event points afterwards.
